Name
|
P. Def.: +12.46. / +12.73. / +18.18. / +18.33.
|
M. Def.: +10.01. / +10.26. / +14.66. / +14.73.
|
Max HP: +50.05. / +52.08. / +73.6. / +74.4.
|
Max MP: +15.98. / +16.84. / +23.5. / +24.06.
|
Max CP: +69.11. / +71.92. / +101.63. / +102.75.
|
P. Atk.: +6.65. / +7.59. / +9.78. / +10.84.
|
M. Atk.: +7.65. / +8.89. / +11.25. / +12.7.
|
HP Recovery: +0.26. / +0.37. / +0.38.
|
MP Recovery: +0.11. / +0.12. / +0.17.
|
CP Recovery: +0.26. / +0.37. / +0.38.
|
P. Evasion: +1.16. / +1.28. / +1.74. / +1.91.
|
P. Accuracy: +1.16. / +1.28. / +1.74. / +1.91.
|
P. Critical Rate: +12.5. / +13.8. / +18.8. / +20.6.
|
P. Def.; M. Def.: +6.6.; +4.71. / +6.36.; +5.13. / +9.09.; +7.33. / +9.53.; +7.07.
|
P. Def.; Max HP: +6.6.; +23.55. / +6.36.; +26.04. / +9.09.; +37.2. / +9.53.; +35.33.
|
P. Def.; Max MP: +6.6.; +7.52. / +6.36.; +8.42. / +9.09.; +12.03. / +9.53.; +11.28.
|
P. Def.; Max CP: +6.6.; +32.52. / +6.36.; +35.96. / +9.09.; +51.37. / +9.53.; +48.78.
|
P. Def.; P. Atk.: +6.6.; +3.13. / +6.36.; +3.79. / +9.09.; +5.42. / +9.53.; +4.69.
|
P. Def.; M. Atk.: +6.6.; +3.6. / +6.36.; +4.45. / +9.09.; +6.35. / +9.53.; +5.4.
|
P. Def.; HP Recovery: +6.6.; +0.12. / +6.36.; +0.13. / +9.09.; +0.18. / +9.53.; +0.18.
|
P. Def.; MP Recovery: +6.6.; +0.05. / +6.36.; +0.06. / +9.09.; +0.08. / +9.53.; +0.08.
|
P. Def.; CP Recovery: +6.6.; +0.12. / +6.36.; +0.13. / +9.09.; +0.18. / +9.53.; +0.18.
|
P. Def.; P. Evasion: +6.6.; +0.46. / +6.36.; +0.64. / +9.09.; +0.96. / +9.53.; +0.82.
|
P. Def.; P. Accuracy: +6.6.; +0.46. / +6.36.; +0.64. / +9.09.; +0.96. / +9.53.; +0.82.
|
P. Def.; P. Critical Rate: +6.6.; +5 / +6.36.; +6.9. / +9.09.; +10.4. / +9.53.; +8.9.
|
M. Def.; Max HP: +5.13.; +26.04. / +7.33.; +37.2. / +7.66.; +35.33.
|
M. Def.; Max MP: +5.13.; +8.42. / +7.33.; +12.03. / +7.66.; +11.28.
|
M. Def.; Max CP: +5.13.; +35.96. / +7.33.; +51.37. / +7.66.; +48.78.
|
M. Def.; P. Atk.: +5.13.; +3.79. / +7.33.; +5.42. / +7.66.; +4.69.
|
M. Def.; M. Atk.: +5.13.; +4.45. / +7.33.; +6.35. / +7.66.; +5.4.
|
M. Def.; HP Recovery: +5.13.; +0.13. / +7.33.; +0.18. / +7.66.; +0.18.
|
M. Def.; MP Recovery: +5.13.; +0.06. / +7.33.; +0.08. / +7.66.; +0.08.
|
M. Def.; CP Recovery: +5.13.; +0.13. / +7.33.; +0.18. / +7.66.; +0.18.
|
M. Def.; P. Evasion: +5.13.; +0.64. / +7.33.; +0.96. / +7.66.; +0.82.
|
M. Def.; P. Accuracy: +5.13.; +0.64. / +7.33.; +0.96. / +7.66.; +0.82.
|
M. Def.; P. Critical Rate: +5.13.; +6.9. / +7.33.; +10.4. / +7.66.; +8.9.
|
Max HP; Max MP: +26.04.; +8.42. / +26.5.; +7.52. / +37.2.; +12.03. / +38.27.; +11.28.
|
Max HP; Max CP: +26.04.; +35.96. / +26.5.; +32.52. / +37.2.; +51.37. / +38.27.; +48.78.
|
Max HP; P. Atk.: +26.04.; +3.79. / +26.5.; +3.13. / +37.2.; +5.42. / +38.27.; +4.69.
|
Max HP; M. Atk.: +26.04.; +4.45. / +26.5.; +3.6. / +37.2.; +6.35. / +38.27.; +5.4.
|
Max HP; HP Recovery: +26.04.; +0.13. / +26.5.; +0.12. / +37.2.; +0.18. / +38.27.; +0.18.
|
Max HP; MP Recovery: +26.04.; +0.06. / +26.5.; +0.05. / +37.2.; +0.08. / +38.27.; +0.08.
|
Max HP; CP Recovery: +26.04.; +0.13. / +26.5.; +0.12. / +37.2.; +0.18. / +38.27.; +0.18.
|
Max HP; P. Evasion: +26.04.; +0.64. / +26.5.; +0.46. / +37.2.; +0.96. / +38.27.; +0.82.
|
Max HP; P. Accuracy: +26.04.; +0.64. / +26.5.; +0.46. / +37.2.; +0.96. / +38.27.; +0.82.
|
Max HP; P. Critical Rate: +26.04.; +6.9. / +26.5.; +5. / +37.2.; +10.4. / +38.27.; +8.9.
|
Max MP; Max CP: +8.42.; +35.96. / +8.46.; +32.52. / +12.03.; +51.37. / +12.22.; +48.78.
|
Max MP; P. Atk.: +8.42.; +3.79. / +8.46.; +3.13. / +12.03.; +5.42. / +12.22.; +4.69.
|
Max MP; M. Atk.: +8.42.; +4.45. / +8.46.; +3.6. / +12.03.; +6.35. / +12.22.; +5.4.
|
Max MP; HP Recovery: +8.42.; +0.13. / +8.46.; +0.12. / +12.03.; +0.18. / +12.22.; +0.18.
|
Max MP; MP Recovery: +8.42.; +0.06. / +8.46.; +0.05. / +12.03.; +0.08. / +12.22.; +0.08.
|
Max MP; CP Recovery: +8.42.; +0.13. / +8.46.; +0.12. / +12.03.; +0.18. / +12.22.; +0.18.
|
Max MP; P. Evasion: +8.42.; +0.64. / +8.46.; +0.46. / +12.03.; +0.96. / +12.22.; +0.82.
|
Max MP; P. Accuracy: +8.42.; +0.64. / +8.46.; +0.46. / +12.03.; +0.96. / +12.22.; +0.82.
|
Max MP; P. Critical Rate: +8.42.; +6.9. / +8.46.; +5. / +12.03.; +10.4. / +12.22.; +8.9.
|
Max CP; P. Atk.: +35.96.; +3.79. / +36.59.; +3.13. / +51.37.; +5.42. / +52.85.; +4.69.
|
Max CP; M. Atk.: +35.96.; +4.45. / +36.59.; +3.6. / +51.37.; +6.35. / +52.85.; +5.4.
|
Max CP; HP Recovery: +35.96.; +0.13. / +36.59.; +0.12. / +51.37.; +0.18. / +52.85.; +0.18.
|
Max CP; MP Recovery: +35.96.; +0.06. / +36.59.; +0.05. / +51.37.; +0.08. / +52.85.; +0.08.
|
Max CP; CP Recovery: +35.96.; +0.13. / +36.59.; +0.12. / +51.37.; +0.18. / +52.85.; +0.18.
|
Max CP; P. Evasion: +35.96.; +0.64. / +36.59.; +0.46. / +51.37.; +0.96. / +52.85.; +0.82.
|
Max CP; P. Accuracy: +35.96.; +0.64. / +36.59.; +0.46. / +51.37.; +0.96. / +52.85.; +0.82.
|
Max CP; P. Critical Rate: +35.96.; +6.9. / +36.59.; +5. / +51.37.; +10.4. / +52.85.; +8.9.
|
P. Atk.; M. Atk.: +3.52.; +3.6. / +3.79.; +4.45. / +5.08.; +5.4. / +5.42.; +6.35.
|
P. Atk.; HP Recovery: +3.52.; +0.12. / +3.79.; +0.13. / +5.08.; +0.18. / +5.42.; +0.18.
|
P. Atk.; MP Recovery: +3.52.; +0.05. / +3.79.; +0.06. / +5.08.; +0.08. / +5.42.; +0.08.
|
P. Atk.; CP Recovery: +3.52.; +0.12. / +3.79.; +0.13. / +5.08.; +0.18. / +5.42.; +0.18.
|
P. Atk.; P. Evasion: +3.52.; +0.46. / +3.79.; +0.64. / +5.08.; +0.82. / +5.42.; +0.96.
|
P. Atk.; P. Accuracy: +3.52.; +0.46. / +3.79.; +0.64. / +5.08.; +0.82. / +5.42.; +0.96.
|
P. Atk.; P. Critical Rate: +3.52.; +5. / +3.79.; +6.9. / +5.08.; +8.9. / +5.42.; +10.4.
|
M. Atk.; HP Recovery: +4.05.; +0.12. / +4.45.; +0.13. / +5.85.; +0.18. / +6.35.; +0.18.
|
M. Atk.; MP Recovery: +4.05.; +0.05. / +4.45.; +0.06. / +5.85.; +0.08. / +6.35.; +0.08.
|
M. Atk.; CP Recovery: +4.05.; +0.12. / +4.45.; +0.13. / +5.85.; +0.18. / +6.35.; +0.18.
|
M. Atk.; P. Evasion: +4.05.; +0.46. / +4.45.; +0.64. / +5.85.; +0.82. / +6.35.; +0.96.
|
M. Atk.; P. Accuracy: +4.05.; +0.46. / +4.45.; +0.64. / +5.85.; +0.82. / +6.35.; +0.96.
|
M. Atk.; P. Critical Rate: +4.05.; +5. / +4.45.; +6.9. / +5.85.; +8.9. / +6.35.; +10.4.
|
HP Recovery; MP Recovery: +0.2.; +0.08. / +0.13.; +0.06. / +0.14.; +0.05. / +0.18.; +0.08.
|
HP Recovery; CP Recovery: +0.2.; +0.18. / +0.13.; +0.13. / +0.14.; +0.12. / +0.18.; +0.18.
|
HP Recovery; P. Evasion: +0.2.; +0.82. / +0.13.; +0.64. / +0.14.; +0.46. / +0.18.; +0.96.
|
HP Recovery; P. Accuracy: +0.2.; +0.82. / +0.13.; +0.64. / +0.14.; +0.46. / +0.18.; +0.96.
|
HP Recovery; P. Critical Rate: +0.2.; +8.9. / +0.13.; +6.9. / +0.14.; +5 / +0.18.; +10.4.
|
MP Recovery; CP Recovery: +0.06.; +0.12. / +0.06.; +0.13. / +0.08.; +0.18. / +0.09.; +0.18.
|
MP Recovery; P. Evasion: +0.06.; +0.46. / +0.06.; +0.64. / +0.08.; +0.96. / +0.09.; +0.82.
|
MP Recovery; P. Accuracy: +0.06.; +0.46. / +0.06.; +0.64. / +0.08.; +0.96. / +0.09.; +0.82.
|
MP Recovery; P. Critical Rate: +0.06.; +5. / +0.06.; +6.9. / +0.08.; +10.4. / +0.09.; +8.9.
|
CP Recovery; P. Evasion: +0.2.; +0.82. / +0.13.; +0.64. / +0.14.; +0.46. / +0.18.; +0.96.
|
CP Recovery; P. Accuracy: +0.2.; +0.82. / +0.13.; +0.64. / +0.14.; +0.46. / +0.18.; +0.96.
|
CP Recovery; P. Critical Rate: +0.2.; +8.9. / +0.13.; +6.9. / +0.14.; +5. / +0.18.; +10.4.
|
P. Evasion; P. Accuracy: +0.61.; +0.46. / +0.64.; +0.64. / +0.91.; +0.82. / +0.96.; +0.96.
|
P. Evasion; P. Critical Rate: +0.61.; +5. / +0.64.; +6.9. / +0.91.; +8.9. / +0.96.; +10.4.
|
P. Accuracy; P. Critical Rate: +0.61.; +5. / +0.64.; +6.9. / +0.91.; +8.9. / +0.96.; +10.4.
|
MP Recovery Bonus: +0.16
|
M. Critical Damage: +13.34. / +18.9.
|
P. Critical Damage: +11.38. / +16.26.
|
M. Evasion: +1.9. / +1.28.
|
M. Accuracy: +1.9. / +1.28.
|
M. Critical Rate: +15.7. / +21.9.
|
P. Def.; P. Critical Damage: +6.36.; +5.69. / +9.09.; +8.13.
|
P. Def.; M. Critical Damage: +6.36.; +6.5. / +9.09.; +9.23.
|
P. Def.; M. Evasion: +6.36.; +0.64. / +9.09.; +0.96.
|
P. Def.; M. Accuracy: +6.36.; +0.64. / +9.09.; +0.96.
|
P. Def.; M. Critical Rate: +6.36.; +2.2. / +9.09.; +10.
|
M. Def.; P. Critical Damage: +5.13.; +5.69. / +7.33.; +8.13.
|
M. Def.; M. Critical Damage: +5.13.; +6.5. / +7.33.; +9.23.
|
M. Def.; M. Evasion: +5.13.; +0.64. / +7.33.; +0.96.
|
M. Def.; M. Accuracy: +5.13.; +0.64. / +7.33.; +0.96.
|
M. Def.; M. Critical Rate: +5.13.; +2.2. / +7.33.; +10.
|
Max HP; P. Critical Damage: +26.04.; +5.69. / +37.2.; +8.13.
|
Max HP; M. Critical Damage: +26.04.; +6.5. / +37.2.; +9.23.
|
Max HP; M. Evasion: +26.04.; +0.64. / +37.2.; +0.96.
|
Max HP; M. Accuracy: +26.04.; +0.64. / +37.2.; +0.96.
|
Max HP; M. Critical Rate: +26.04.; +2.2. / +37.2.; +10.
|
Max MP; P. Critical Damage: +8.42.; +5.69. / +12.03.; +8.13.
|
Max MP; M. Critical Damage: +8.42.; +6.5. / +12.03.; +9.23.
|
Max MP; M. Evasion: +8.42.; +0.64. / +12.03.; +0.96.
|
Max MP; M. Accuracy: +8.42.; +0.64. / +12.03.; +0.96.
|
Max MP; M. Critical Rate: +8.42.; +2.2. / +12.03.; +10.
|
Max CP; P. Critical Damage: +35.96.; +5.69. / +51.37.; +8.13.
|
Max CP; M. Critical Damage: +35.96.; +6.5. / +51.37.; +9.23.
|
Max CP; M. Evasion: +35.96.; +0.64. / +51.37.; +0.96.
|
Max CP; M. Accuracy: +35.96.; +0.64. / +51.37.; +0.96.
|
Max CP; M. Critical Rate: +35.96.; +2.2. / +51.37.; +10.
|
P. Atk.; P. Critical Damage: +3.79.; +5.69. / +5.42.; +8.13.
|
P. Atk.; M. Critical Damage: +3.79.; +6.5. / +5.42.; +9.23.
|
P. Atk.; M. Evasion: +3.79.; +0.64. / +5.42.; +0.96.
|
P. Atk.; M. Accuracy: +3.79.; +0.64. / +5.42.; +0.96.
|
P. Atk.; M. Critical Rate: +3.79.; +2.2. / +5.42.; +10.
|
P. Critical Damage; M. Critical Damage: +5.69.; +6.5. / +8.13.; +9.23.
|
P. Critical Damage; HP Recovery: +5.69.; +4.45. / +8.13.; +0.18.
|
P. Critical Damage; MP Recovery: +5.69.; +4.45. / +8.13.; +0.08.
|
P. Critical Damage; CP Recovery: +5.69.; +0.13. / +8.13.; +0.18.
|
P. Critical Damage; P. Evasion: +5.69.; +0.06. / +8.13.; +0.96.
|
P. Critical Damage; P. Accuracy: +5.69.; +0.13. / +8.13.; +0.96.
|
P. Critical Damage; P. Critical Rate: +5.69.; +6.4. / +8.13.; +10.4.
|
P. Critical Damage; M. Evasion: +5.69.; +0.64. / +8.13.; +0.96.
|
P. Critical Damage; M. Accuracy: +5.69.; +0.64. / +8.13.; +0.96.
|
P. Critical Damage; M. Critical Rate: +5.69.; +2.2. / +8.13.; +10.
|
M. Atk.; P. Critical Damage: +4.45.; +5.69. / +6.35.; +8.13.
|
M. Atk.; M. Critical Damage: +4.45.; +6.5. / +6.35.; +9.23.
|
M. Atk.; M. Evasion: +4.45.; +0.64. / +6.35.; +0.96.
|
M. Atk.; M. Accuracy: +4.45.; +0.64. / +6.35.; +0.96.
|
M. Atk.; M. Critical Rate: +4.45.; +2.2. / +6.35.; +10.
|
M. Critical Damage; HP Recovery: +6.5.; +0.13. / +9.23.; +0.08.
|
M. Critical Damage; MP Recovery: +6.5.; +0.06. / +9.23.; +0.18.
|
M. Critical Damage; CP Recovery: +6.5.; +0.13. / +9.23.; +0.96.
|
M. Critical Damage; P. Evasion: +6.5.; +0.06. / +9.23.; +0.96.
|
M. Critical Damage; P. Accuracy: +6.5.; +0.13. / +9.23.; +1.04.
|
M. Critical Damage; P. Critical Rate: +6.5.; +6.4. / +9.23.; +9.6.
|
M. Critical Damage; M. Evasion: +6.5.; +0.64. / +9.23.; +0.96.
|
M. Critical Damage; M. Accuracy: +6.5.; +0.64. / +9.23.; +0.96.
|
M. Critical Damage; M. Critical Rate: +6.5.; +2.2. / +9.23.; +10.
|
HP Recovery; M. Evasion: +0.13.; +0.64. / +0.18.; +0.96.
|
HP Recovery; M. Accuracy: +0.13.; +0.64. / +0.18.; +0.96.
|
HP Recovery; M. Critical Rate: +0.13.; +2.2. / +0.18.; +10.
|
MP Recovery; M. Evasion: +0.06.; +0.64. / +0.08.; +0.96.
|
MP Recovery; M. Accuracy: +0.06.; +0.64. / +0.08.; +0.96.
|
MP Recovery; M. Critical Rate: +0.06.; +2.2. / +0.08.; +10.
|
CP Recovery; M. Evasion: +0.13.; +0.64. / +0.18.; +0.96.
|
CP Recovery; M. Accuracy: +0.13.; +0.64. / +0.18.; +0.96.
|
CP Recovery; M. Critical Rate: +0.13.; +2.2. / +0.18.; +10.
|
P. Evasion; M. Evasion: +0.64.; +0.64. / +0.96.; +0.96.
|
P. Evasion; M. Accuracy: +0.64.; +0.64. / +0.96.; +0.96.
|
P. Evasion; M. Critical Rate: +0.64.; +2.2. / +0.96.; +10.
|
P. Accuracy; M. Critical Rate: +0.64.; +2.2. / +0.96.; +10.
|
M. Accuracy; M. Critical Rate: +0.64.; +2.2. / +0.96.; +10.
|
Increases M. Def. by; Max HP: +5.3.; +23.55.
|
Increases M. Def. by; Max MP: +5.3.; +7.52.
|
Increases M. Def. by; Max CP: +5.3.; +32.52.
|
Increases M. Def. by; P. Atk.: +5.3.; +3.13.
|
Increases M. Def. by; M. Atk.: +5.3.; +3.6.
|
Increases M. Def. by; HP Recovery: +5.3.; +0.12.
|
Increases M. Def. by; MP Recovery: +5.3.; +0.05.
|
Increases M. Def. by; CP Recovery: +5.3.; +0.12.
|
Increases M. Def. by; P. Evasion: +5.3.; +0.46.
|
Increases M. Def. by; P. Accuracy: +5.3.; +0.46.
|
Increases M. Def. by; P. Critical Rate: +5.3.; +5.
|
In case of success: Temporarily decreases the target\'s urge to attack.:
|
In case of success: Temporarily provokes the target to attack.:
|
In case of success: Temporarily decreases the target\'s Speed.:
|
Chance: Temporarily reduces your target\'s urge to attack during a critical attack.:
|
Chance: Instantly decreases the target\'s Speed during a critical attack.:
|
In case of success: Temporarily decreases the target\'s Speed when using magic.:
|
Item Skill: Increases thorax size.:
|
Item Skill: Increases the height from which you can jump without sustaining damage.:
|
Item Skill: Increases Resistance to damage from falling.:
|
In case of success: Momentarily decreases the target\'s Atk. Spd.:
|
In case of success: Instantly inflicts Bleed on the target.:
|
In case of success: Instantly scares away the target.:
|
In case of success: Allows to Hold the target. The target cannot be affected by any additional hold attacks while the effect lasts.:
|
In case of success: Momentarily inflicts Poison on the target.:
|
In case of success: Instantly Petrifies the target.:
|
Chance: Instantly decreases target\'s Atk. Spd. during a critical attack.:
|
Chance: Instantly Bleeds the target during a critical attack.:
|
Chance: Instantly scares away the target during a critical attack.:
|
Chance: Allows to Hold the target. The target cannot be affected by any additional hold attacks while the effect lasts.:
|
Chance: Instantly Poisons the target during a critical attack.:
|
Chance: Momentarily petrifies the target during a critical attack.:
|
Chance: A chance to decrease target\'s Atk. Spd. when damaged.:
|
In case of success: A chance to increase P. Evasion when you receive damage.:
|
Chance: A chance to cause Bleed in a target when damaged.:
|
Chance: A chance to restore your CP when you receive damage.:
|
Chance: A chance to increase Critical Rate when you receive damage.:
|
Chance: A chance to decrease target\'s aggression against the character when damaged.:
|
In case of success: A chance to increase your P. Accuracy when you receive damage.:
|
Chance: Allows to Hold the target that inflicts damage on you. The target cannot be affected by any additional hold attacks while the effect lasts.:
|
In case of success: A chance to increase HP Regeneration magic power when you receive damage.:
|
Chance: A chance to regenerate HP when you receive damage.:
|
Chance: A chance to increase your M. Atk. when you receive damage.:
|
Chance: A chance to increase Critical Rate of magic attacks when you receive damage.:
|
Chance: A chance to increase your Max CP when you receive damage.:
|
Chance: A chance to increase your Max HP when you receive damage.:
|
Chance: A chance to increase your Max MP when you receive damage.:
|
Chance: A chance to increase your M. Def. when you receive damage.:
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Chance: A chance to increase your P. Atk. when you receive damage.:
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Chance: A chance to increase your P. Def. when you receive damage.:
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Chance: A chance to poison a target when damaged.:
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Chance: A chance to decrease target\'s PvP Damage when damaged.:
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Chance: A chance to increase your PvP Damage when you receive PvP Damage.:
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Chance: A chance to put the target to sleep when damaged. The target cannot be affected by any additional sleep attacks while the effect lasts.:
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Chance: A chance to decrease target\'s Speed when damaged.:
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In case of success: Temporarily decreases the target\'s Atk. Spd. when using magic.:
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In case of success: Instantly inflicts Bleed on the target when using magic.:
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In case of success: Instantly scares away the target when using magic.:
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In case of success: Allows to Hold the target when using magic. The target cannot be affected by any additional hold attacks while the effect lasts.:
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In case of success: Momentarily inflicts Poison on the target during magic use.:
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In case of success: Instantly Petrifies the target when using magic.:
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Item Skill: Enhances HP Regeneration magic.:
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Item Skill: Increases HP Regeneration magic power.:
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Item Skill: Increases M. Atk. of a character.:
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Item Skill: Increases M. Def. of a character.:
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Item Skill: Increases character\'s attack power.:
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Item Skill: Increases P. Def. of a character.:
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Item Skill: Increases character\'s PvP Damage.:
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Item Skill: Doubles character\'s weight limit.:
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In case of success: Momentarily blocks all of the target\'s physical and magic skills when attacking.:
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In case of success: Temporarily consumes the target\'s MP when attacking.:
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In case of success: Momentarily Paralyzes the target when attacking.:
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In case of success: Momentarily blocks the target\'s magic skills when attacking.:
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In case of success: Instantly puts the target to sleep when attacking. The target cannot be affected by any additional sleep attacks while the effect lasts.:
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In case of success: Momentarily Stuns the target when attacking.:
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Chance: Momentarily blocks all of the target\'s physical and magic skills during a critical attack.:
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Chance: Instantly burns up target\'s MP during a critical attack.:
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Chance: Momentarily paralyzes the target during a critical attack.:
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Chance: Momentarily blocks the target\'s magic skill during a critical attack.:
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Chance: Instantly puts the target to sleep during a critical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.:
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In case of success: Momentarily Stuns the target during a critical attack.:
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Chance: A chance to block target\'s physical and magic Abilities when damaged.:
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Chance: A chance to scare away a target when damaged.:
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In case of success: A chance to increase the efficiency of MP Regeneration magic when receiving damage.:
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Chance: A chance to regenerate MP when you receive damage.:
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Chance: A chance to paralyze a target when damaged.:
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Chance: A chance to fully block target\'s magic Abilities when damaged.:
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In case of success: A chance to Stun the target when receiving damage.:
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Chance: A chance to petrify a target when damaged.:
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In case of success: Momentarily blocks all of the target\'s physical and magic skills during magic use.:
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In case of success: Temporarily consumes the target\'s MP when using magic.:
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In case of success: Momentarily Paralyzes the target when using magic.:
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In case of success: Momentarily blocks the target\'s magic skills when using magic.:
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In case of success: Instantly puts the target to sleep when using magic. The target cannot be affected by any additional sleep attacks while the effect lasts.:
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In case of success: Momentarily inflicts Stun on the target during magic use.:
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Item Skill: Decreases Skill MP Consumption.:
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Item Skill: Increases P. Evasion.:
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Item Skill: Increases your Critical Rate.:
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Item Skill: Increases the ability to return some of the received damage back to the enemy.:
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Item Skill: Increases P. Accuracy.:
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Item Skill: Increases Critical Rate for magical attacks.:
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Item Skill: Increases the amount of restorable MP.:
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Item Skill: Decreases MP Consumption for songs/ dances.:
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Item Skill: Decreases MP Consumption for casting.:
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Item Skill: Damage inflicted by: +3%.
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Item Skill: XP / SP gain during Hunting: +3%.
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